How to Craft the Jet Gun Wonder Weapon in Liberty Falls - Call of Duty: Black Ops 6 Guide - IGN

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Oct 28, 2024

How to Craft the Jet Gun Wonder Weapon in Liberty Falls - Call of Duty: Black Ops 6 Guide - IGN

A crucial step in the Liberty Falls Main Easter Egg involves building the Jet Gun, a unique Wonder Weapon that features the ability to suck in both Zombies and items. Without this weapon, you cannot

A crucial step in the Liberty Falls Main Easter Egg involves building the Jet Gun, a unique Wonder Weapon that features the ability to suck in both Zombies and items. Without this weapon, you cannot proceed through the main Easter Egg, making it a crucial piece of the puzzle. But, in order to get your hands on the Jet Gun, you will need to find and retrieve three unique parts, which you can then use to craft the weapon.

In typical Zombies Easter Egg fashion, tracking down these components is no easy task. Thankfully, we've got you covered, as this BO6 Zombies guide details everything you need to know about finding the missing Wonder Weapon components and where to craft the Jet Gun so you can continue with the main Liberty Falls Easter Egg.

Before collecting the parts needed for the Thrustodyne M23, we highly recommend ensuring you have Pack-a-Punched your weapon at least once, which should leave you on round wave five or seven, depending on what you have unlocked.

Additionally, training Zombies will be crucial throughout this Easter Egg, as the higher the wave, the more challenging and risky the game will become. If you're not familiar with training Zombies, it is essentially the process of kiting a very small and manageable group of Zombies around the map.

This prevents the next wave from beginning and allows you to complete objectives and tasks without the game's difficulty increasing too distractingly. Should you not use the training method and reach wave 25 and beyond, you'll notice a significant increase in enemies and overall difficulty, which is not ideal when completing Zombie Easter Eggs.

To get started, you must first obtain three hidden components around the map to craft the Jet Gun Wonder Weapon. These components include the Water Pressure Gauge, the Handbrake, and the Electrical Wires.

Here's how you can find the three components:

If you have already obtained the three components, click here to jump to our section on how to craft the Jet Gun Wonder Weapon.

The Water Pressure Gauge can not be obtained immediately, as you must first obtain a Water Valve. To do this, navigate to E4 on the map and look for Lily's Flowerpot store.

To obtain the water valve, interact with the tap on the wall just to the left of the shelving outside in front of the store.

With the Water Valve in hand, make your way to Fuller's Liberty Lanes, specifically E7. Once inside, head down onto the lanes, and you'll find a small cream-colored box on the wall, just down from the Snack Bar.

Now, melee the box to remove its cover plate, place the water valve, and proceed to hold the indicated button to begin turning it. This will trigger a wave of Zombies to spawn. You must now hold the indicated button until the Water Pressure Gauge displayed on the left of your screen is completely filled.

This part can be tricky, so if you're playing with a group, ensure you have someone covering your back while turning the gauge, as you'll be left vulnerable to incoming Zombies. If you are about to be overwhelmed, don't be afraid to briefly run away, as your progress will be kept for a short time before completing resetting.

Once you successfully fill the Water Pressure gauge, all surrounding Zombies will be killed, and the Gauge will be dropped on the ground for you to collect.

Before you can obtain the Handbrake, you must first obtain the Toolshed Key, which is dropped from the Groundskeeper Zombie, who can be found roaming in the Cemetery beside the Church.

This Zombie is dressed in a red shirt and blue overalls and will have a unique name, so he's hard to miss, especially if no other Zombies are in the area.

Once you have killed the Zombie, pick up the Toolshed Key, which will be dropped on his body. With the key in hand, head to the small wooden toolshed in the Groundskeeper's Yard in D4.

From here, interact with the door (Square on PlayStation) and then pick up the Handbrake off the table inside.

We've left the Electrical Wires for last, as this involves advancing to at least Wave 11 unless you meet the following requirements: Rank 20 and have 1,250 Salvage available.

If you meet these requirements, you can remain on your current wave and head to a Crafting Table, where you will want to purchase a Mangler Cannon for 1,250 Salvage.

If you do not meet these requirements, begin progressing through the waves until you encounter your first Mangler on Wave 11. You'll want to be careful, as Manglers shoot out power energy blasts that will deal significant damage if caught in their fire.

While your first thought may be to kill them immediately, you'll actually want to target and shoot the Mangler Cannon attached to their arm to break it off. Once the Mangler Cannon has been dropped, pick it up, and then make your way over to the Radio House Electronics Super Store, located at H3 on the map.

Using the Mangler Cannon, shoot open the door to the building and head inside, where you'll find some piles of rubble on the ground. Using your interact button, clear the piles of rubble on the floor until you find the Electrical Wires. Be warned that some piles may hide a Zombie Spider, while others may contain some Salvage.

Once you have obtained the three components, go to the second floor of the Motor Lodge and enter the bedroom, which is located beneath the "Motel" sign on the roof.

If this is your first time on the second floor of the Motor Lodge, Zombies will break through the bedroom door as you near it, so keep this in mind, as it can easily catch you off guard.

Once inside the room, interact with the Workbench and assemble the Thrustodyne M23. This process will take a few moments, so make sure you're not overwhelmed with incoming Zombies, as this could end up deadly.

After successfully assembling the Thrustodyne M23 Wonder Weapon, take it from the Workbench. This will replace one of your weapons, so make sure you're first holding the weapon you want to replace.